AI Insights · Timothy · October 2022
Top 5 Entertainment Mascot Games on iOS in Central America Q3 2022
Explore the performance of the top 5 entertainment mascot games on iOS in Central America for Q3 2022, with insights into downloads, revenue, and active users trends.
In the third quarter of 2022, the top 5 entertainment mascot games on iOS in Central America demonstrated varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at these games, based on data from Sensor Tower.
Disney Emoji Blitz Game by Jam City, Inc. saw fluctuations in weekly revenue, peaking at around $7.4K at the end of June and dipping to approximately $2.8K by mid-September, before rebounding to $6.9K in the final week of September. Weekly downloads reached their highest in early August with 1.1K, and active users peaked at 4.4K during the same period, showing a general decline towards the quarter's end.
Angry Birds Dream Blast from Rovio Entertainment Oyj experienced a notable increase in weekly revenue, starting at $890 at the end of June and climbing to $2.3K by mid-September. Downloads also rose steadily, peaking at 1.4K in the week of September 19. Active users remained relatively stable, fluctuating around the 9.9K mark throughout the quarter.
Sonic Forces PvP Racing Battle by SEGA had a mixed performance. Weekly revenue varied, starting at $1.2K at the end of June, dipping to $411 in mid-September, and ending the quarter at $832. Downloads showed a downward trend, starting at 3.4K in late June and falling to 954 by the end of September. Active users consistently declined from 23.3K in late June to 13.5K by the end of September.
LINE: Disney Tsum Tsum by LINE Corporation had modest revenue performance, with weekly revenue ranging from $315 to $551 across the quarter. Downloads were relatively low, peaking at 177 in early July and dropping to 48 by mid-September. Active users peaked at 373 in mid-August but generally remained below 350 for most of the quarter.
Sonic Dash: Fun Endless Runner, another SEGA title, saw stable revenue throughout the quarter, fluctuating between $303 and $567. Weekly downloads were highest at the end of June with 5.7K, and active users consistently stayed above 75K, peaking at 86.4K in late June.
These insights highlight the diverse performance of these popular mascot games in Central America. For more detailed insights and data, visit Sensor Tower.